Matrix4Perspective Method (Double, Double, Double, Double, Matrix4) |
Creates a perspective projection matrix.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public static void Perspective(
double fov,
double aspect,
double znear,
double zfar,
out Matrix4 result
)
Parameters
- fov
- Type: SystemDouble
Angle of the field of view in the y direction. - aspect
- Type: SystemDouble
Aspect ratio of the view (width / height). - znear
- Type: SystemDouble
Distance to the near clip plane. - zfar
- Type: SystemDouble
Distance to the far clip plane. - result
- Type: NeoAxisMatrix4
When the method completes, contains a projection matrix that transforms camera space to raster space.
See Also