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RenderingPipeline_BasicGetMeshMaterialData Method

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public static MaterialCompiledMaterialData[] GetMeshMaterialData(
	ref RenderingPipelineRenderSceneDataMeshItem meshItem,
	RenderingPipelineRenderSceneDataMeshDataRenderOperation operation,
	int operationIndex,
	bool materialDataMustBePrepared,
	bool deferredShading,
	bool gi = false
)

Parameters

meshItem
Type: NeoAxisRenderingPipelineRenderSceneDataMeshItem
operation
Type: NeoAxisRenderingPipelineRenderSceneDataMeshDataRenderOperation
operationIndex
Type: SystemInt32
materialDataMustBePrepared
Type: SystemBoolean
deferredShading
Type: SystemBoolean
gi (Optional)
Type: SystemBoolean

Return Value

Type: MaterialCompiledMaterialData
See Also