RenderingPipeline_BasicGetMeshMaterialData Method |
Namespace: NeoAxis
public static MaterialCompiledMaterialData[] GetMeshMaterialData( ref RenderingPipelineRenderSceneDataMeshItem meshItem, RenderingPipelineRenderSceneDataMeshDataRenderOperation operation, int operationIndex, bool materialDataMustBePrepared, bool deferredShading, bool gi = false )