RenderingPipeline_BasicRenderLightsDeferred Method |
Namespace: NeoAxis
protected virtual void RenderLightsDeferred( ViewportRenderingContext context, RenderingPipeline_BasicFrameData frameData, ImageComponent sceneTexture, ImageComponent normalTexture, ImageComponent gBuffer2Texture, ImageComponent gBuffer3Texture, ImageComponent gBuffer4Texture, ImageComponent gBuffer5Texture, ImageComponent depthTexture )