ScenePhysicsWorldClassBodyGetCharacterModeData Method |
Namespace: NeoAxis
public void GetCharacterModeData( out ScenePhysicsWorldClassBodyCharacterDataGroundState groundState, out uint groundBodyID, out uint groundBodySubShapeID, out Vector3 groundPosition, out Vector3F groundNormal, out Vector3F groundVelocity, out float walkUpDownLastChange )