Body Methods |
The ScenePhysicsWorldClassBody type exposes the following members.
Name | Description | |
---|---|---|
![]() | ApplyForce(Vector3F, Vector3F) | |
![]() | ApplyForce(Vector3F, Vector3F) | |
![]() | ContactsExist |
Subscribes to getting and checks the fact of exist contacts.
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![]() | Dispose | |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetBounds | |
![]() | GetCharacterModeData | |
![]() | GetContacts |
Subscribes to getting and gets a contacts data of the last simulation step.
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![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetShapeCenterOfMass | |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetWorldSpaceSurfaceNormal(UInt32, Vector3) | |
![]() | GetWorldSpaceSurfaceNormal(UInt32, Vector3, Vector3F) | |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | RenderPhysicalObject | |
![]() | SetInverseInertia(Vector3F, QuaternionF) | |
![]() | SetInverseInertia(Vector3F, QuaternionF) | |
![]() | SetTransform(Vector3, QuaternionF, Boolean) | |
![]() | SetTransform(Vector3, QuaternionF, Boolean) | |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |