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ViewportRenderingContextRenderQuadToCurrentViewport Method

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public void RenderQuadToCurrentViewport(
	CanvasRendererShaderItem shader,
	CanvasRendererBlendingType blending = CanvasRendererBlendingType.Opaque,
	bool flipY = false,
	bool registerUniformsAndSetIdentityMatrix = true
)

Parameters

shader
Type: NeoAxisCanvasRendererShaderItem
blending (Optional)
Type: NeoAxisCanvasRendererBlendingType
flipY (Optional)
Type: SystemBoolean
registerUniformsAndSetIdentityMatrix (Optional)
Type: SystemBoolean
See Also