ViewportRenderingContext Methods |
The ViewportRenderingContext type exposes the following members.
Methods
| Name | Description |
---|
 | BindComputeBuffer(Int32, GpuIndexBuffer, ComputeBufferAccessEnum) | |
 | BindComputeBuffer(Int32, GpuVertexBuffer, ComputeBufferAccessEnum) | |
 | BindComputeImage | |
 | BindParameterContainer | |
 | BindTexture(ViewportRenderingContextBindTextureData, Boolean) | |
 | BindTexture(Int32, ImageComponent, TextureAddressingMode, FilterOption, FilterOption, FilterOption, TextureFlags, Boolean) | |
 | ConvertToAbsolute | |
 | ConvertToRelative(Matrix4, Matrix4F) | |
 | ConvertToRelative(Vector3, Vector3F) | |
 | ConvertToRelative(Vector3, Vector3F) | |
 | Dispose | |
 | DynamicTexture_Alloc(ViewportRenderingContextDynamicTextureType, Vector3I, PixelFormat, Int32, Boolean, Int32, Boolean, Boolean) | |
 | DynamicTexture_Alloc(ViewportRenderingContextDynamicTextureType, ImageComponentTypeEnum, Vector2I, PixelFormat, Int32, Boolean, Int32, Int32, Boolean, Boolean) | |
 | DynamicTexture_DestroyAll | |
 | DynamicTexture_Free | |
 | DynamicTexture_FreeAllEndUpdate | |
 | DynamicTexturesAreExists | |
 | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
 | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
 | GetBackgroundColor | |
 | GetBackgroundColorAffectLighting | |
 | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
 | GetShadowVisibilityDistance | |
 | GetShadowVisibilityDistanceSquared | |
 | GetType | Gets the Type of the current instance. (Inherited from Object.) |
  | GetUniformTypeByParameterType | |
 | GetVisibilityDistanceByObjectSize | |
 | GetVoxelLodDistanceByObjectSize | |
 | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
 | MultiRenderTarget_Create | |
 | MultiRenderTarget_DestroyAll | |
 | OcclusionCullingBuffer_Alloc | |
 | OcclusionCullingBuffer_DestroyAll | |
 | OcclusionCullingBuffer_Free | |
 | OcclusionCullingBuffer_FreeAllEndUpdate | |
 | RenderQuadToCurrentViewport | |
 | RenderTarget2D_Alloc | |
 | RenderTargetCube_Alloc | |
 | RenderTrianglesToCurrentViewport | |
 | ResetViews | |
 | SetComputePass | |
 | SetIndexBuffer | |
 | SetInstanceDataBuffer | |
 | SetPassAndSubmit | |
 | SetUniform(String, ParameterType, Int32, ArraySegmentByte) | |
 | SetUniform(String, ParameterType, Int32, IntPtr) | |
 | SetUniform(String, ParameterType, Int32, Void*) | |
 | SetUniform(Uniform, ParameterType, Int32, ArraySegmentByte) | |
 | SetUniform(Uniform, ParameterType, Int32, IntPtr) | |
 | SetUniform(Uniform, ParameterType, Int32, Void*) | |
 | SetVertexBuffer | |
 | SetViewport(Viewport) | |
 | SetViewport(Viewport, Matrix4F, Matrix4F) | |
 | SetViewport(Viewport, Matrix4F, Matrix4F, FrameBufferTypes, ColorValue, Single, Byte) | |
 | ToString | Returns a string that represents the current object. (Inherited from Object.) |
 | UpdateGetVisibilityDistanceByObjectSize | |
 | UpdateVoxelLodVisibilityDistanceByObjectSize | |
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Extension Methods
See Also