ViewportRenderingContextDynamicTexture_Alloc Method (ViewportRenderingContextDynamicTextureType, Vector3I, PixelFormat, Int32, Boolean, Int32, Boolean, Boolean) |
Namespace: NeoAxis
public ImageComponent DynamicTexture_Alloc( ViewportRenderingContextDynamicTextureType type, Vector3I size, PixelFormat format, int fsaaLevel, bool mipmaps, int arrayLayers = 1, bool createSimple3DRenderer = false, bool createCanvasRenderer = false )