ScenePhysicsDefaultConvexRadius Property |
In order to speed up the collision detection system, all convex shapes use a convex radius. The provided shape will first be shrunken by the convex radius and then inflated again by the same amount.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<double> PhysicsDefaultConvexRadius { get; set; }
Property Value
Type:
ReferenceDoubleSee Also