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ScenePhysicsDefaultConvexRadius Property

In order to speed up the collision detection system, all convex shapes use a convex radius. The provided shape will first be shrunken by the convex radius and then inflated again by the same amount.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<double> PhysicsDefaultConvexRadius { get; set; }

Property Value

Type: ReferenceDouble
See Also