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ScenePhysicsMinVelocityForRestitution Property

Minimal velocity needed before a collision can be elastic (unit: m).

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<double> PhysicsMinVelocityForRestitution { get; set; }

Property Value

Type: ReferenceDouble
See Also