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ScenePhysicsMaxBodies Property

The max amount of bodies at the same time in the scene. Reopen the scene to apply changes.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<int> PhysicsMaxBodies { get; set; }

Property Value

Type: ReferenceInt32
See Also