ScenePhysicsMaxBodies Property |
The max amount of bodies at the same time in the scene. Reopen the scene to apply changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<int> PhysicsMaxBodies { get; set; }
Property Value
Type:
ReferenceInt32See Also