WheelJoint Properties |
The WheelJoint type exposes the following members.
Name | Description | |
---|---|---|
![]() | Axis |
The axis at which the suspension moves.
|
![]() | BodyA |
Get the first body attached to this joint.
(Inherited from Joint.) |
![]() | BodyB |
Get the second body attached to this joint.
(Inherited from Joint.) |
![]() | Breakpoint |
The Breakpoint simply indicates the maximum Value the JointError can be before it breaks.
The default value is float.MaxValue, which means it never breaks.
(Inherited from Joint.) |
![]() | CollideConnected |
Set this flag to true if the attached bodies should collide.
(Inherited from Joint.) |
![]() | DampingRatio |
Suspension damping ratio, one indicates critical damping
|
![]() | Frequency |
Suspension frequency, zero indicates no suspension
|
![]() | JointSpeed |
Gets the angular velocity of the joint
|
![]() | JointTranslation |
Gets the translation along the axis
|
![]() | JointType |
Gets or sets the type of the joint.
(Inherited from Joint.) |
![]() | LocalAnchorA |
The local anchor point on BodyA
|
![]() | LocalAnchorB |
The local anchor point on BodyB
|
![]() | LocalXAxis |
The axis in local coordinates relative to BodyA
|
![]() | MaxMotorTorque |
The maximum motor torque, usually in N-m.
|
![]() | MotorEnabled |
Enable/disable the joint motor.
|
![]() | MotorSpeed |
The desired motor speed in radians per second.
|
![]() | World |
Get the parent World of this joint. This is null if the joint is not attached.
(Inherited from Joint.) |
![]() | WorldAnchorA | (Overrides JointWorldAnchorA.) |
![]() | WorldAnchorB | (Overrides JointWorldAnchorB.) |