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GameMode Class

The object to interact Player app with the scene.
Inheritance Hierarchy

Namespace:  NeoAxis
Assembly:  NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public class GameMode : Component, IGameMode

The GameMode type exposes the following members.

Constructors
  NameDescription
Public methodGameMode
Initializes a new instance of the GameMode class
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Properties
  NameDescription
Public propertyAnyData
The user data of the component.
(Inherited from Component.)
Public propertyBaseType
Gets the base type of the object.
(Inherited from Component.)
Public propertyCamera2DPickInteractiveObjectDistance
The distance of object picking for 2D camera.
Public propertyCloneSupport
Whether the object supports cloning.
(Inherited from Component.)
Public propertyComponents
Gets the collection of the child components.
(Inherited from Component.)
Public propertyCreatedByBaseType
Whether the object is created using a base type.
(Inherited from Component.)
Public propertyCutsceneGuiFadingFactor
Public propertyCutsceneGuiFadingSpeed
Public propertyCutsceneStarted
Public propertyCutsceneText
Public propertyDisplayInEditor
Whether to show the object in the editor.
(Inherited from Component.)
Public propertyDisplayTarget
Whether to display a target in the center of the screen in the first or third person camera.
Public propertyDisplayTargetColor
The color and alpha multiplier of the display target.
Public propertyDisplayTargetImage
The image of the display target.
Public propertyDisplayTargetSize
The vertical size of the display target.
Public propertyDisposed
Whether the object is disposed.
(Inherited from Component.)
Public propertyEditorDocumentConfiguration
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.)
Public propertyEditorReadOnly
Whether the object is read only in the editor.
(Inherited from Component.)
Public propertyEditorReadOnlyInHierarchy
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.)
Public propertyEnabled
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.)
Public propertyEnabledInHierarchy
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyEnabledInHierarchyAndIsInstance
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyFirstPersonCameraAttachToEyes
Whether to attach the camera in the first person mode to the eyes of the controlled object.
Public propertyFirstPersonCameraCutVolumeRadius
The radius of cut geometry from the camera to prevent drawing the internal part of the controlled object 3D model.
Public propertyFirstPersonCameraPickInteractiveObjectDistance
The distance of object picking for first person camera.
Public propertyFirstPersonCameraShowControlledObject
Whether to show a character or another unit which controlled by the player.
Public propertyFreeCamera
Whether is a free camera enabled.
Public propertyFreeCameraDirection
Public propertyFreeCameraKey
The key code to enable a free camera.
Public propertyFreeCameraPosition
Public propertyFreeCameraSpeedFast
The fast speed of a free camera (when Shift key is pressed).
Public propertyFreeCameraSpeedNormal
The normal speed of a free camera.
Public propertyHierarchyController
Gets the object hierarchy control controller.
(Inherited from Component.)
Public propertyInputEnabled
Public propertyInventoryCharacterCanHaveSeveralWeapons
Whether the ability to have several weapons in the character's inventory.
Public propertyInventoryCharacterCanHaveSeveralWeaponsOfSameType
Whether the ability to have several weapons of same type in the character's inventory.
Public propertyInventoryWidget
Whether to display a UI control with the player object's inventory.
Public propertyKeyBackward1
Public propertyKeyBackward2
Public propertyKeyBrake1
The first key code to brake.
Public propertyKeyBrake2
The second key code to brake.
Public propertyKeyCamera1
The first key code to change camera type. Between first person and third-person.
Public propertyKeyCamera2
The second key code to change camera type. Between first person and third-person.
Public propertyKeyDrop1
The first key code to drop item.
Public propertyKeyDrop2
The second key code to drop item.
Public propertyKeyForward1
Public propertyKeyForward2
Public propertyKeyHeadlights1
The first key code to headlights.
Public propertyKeyHeadlights2
The second key code to headlights.
Public propertyKeyInteract1
The first key code to interact with objects. Take item, sit to vehicle.
Public propertyKeyInteract2
The second key code to interact with objects. Take item, sit to vehicle.
Public propertyKeyJump1
The first key code to jump.
Public propertyKeyJump2
The second key code to jump.
Public propertyKeyLeft1
Public propertyKeyLeft2
Public propertyKeyRight1
Public propertyKeyRight2
Public propertyKeyRun1
The first key code to run.
Public propertyKeyRun2
The second key code to run.
Public propertyMousePosition
Public propertyMouseRelativeMode
Public propertyName
The name of the component.
(Inherited from Component.)
Public propertyNetworkID (Inherited from Component.)
Public propertyNetworkIsClient (Inherited from Component.)
Public propertyNetworkIsServer
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.)
Public propertyNetworkIsSingle (Inherited from Component.)
Public propertyNetworkIsSingleOrClient (Inherited from Component.)
Public propertyNetworkMode
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.)
Public propertyNetworkModeUsers (Inherited from Component.)
Public propertyObjectControlledByPlayer
The scene object under player control.
Public propertyObjectInteractionContext
Public propertyParent
Gets the parent object.
(Inherited from Component.)
Public propertyParentRoot
Gets the parent root object.
(Inherited from Component.)
Public propertyStatic memberPlayScreen
Public propertyRemoveFromParentQueued
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.)
Public propertyReplaceCamera
Public propertySaveSupport
Whether the object supports saving to a file.
(Inherited from Component.)
Public propertyScene
Public propertyScreenFadingCurrentColor
Public propertyScreenFadingSpeed
Public propertyScreenFadingTargetColor
Public propertyScreenLabel
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.)
Public propertyThirdPersonCameraAllowLookToBackWhenNoActiveItem
Public propertyThirdPersonCameraDistance
The distance of the camera in third-person mode.
Public propertyThirdPersonCameraHeight
The height of the camera in third-person mode.
Public propertyThirdPersonCameraHorizontalAngle
The horizontal angle of the camera in third-person mode.
Public propertyThirdPersonCameraLeft
The horizontal offset of the camera in third-person mode.
Public propertyThirdPersonCameraPickInteractiveObjectDistance
The distance of object picking for third person camera.
Public propertyThirdPersonCameraVerticalAngle
The vertical angle of the camera in third-person mode.
Public propertyTypeSettingsPrivateObjects
Object settings when used as a type.
(Inherited from Component.)
Public propertyUseBuiltInCamera
Whether to use one of built-in camera management methods.
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Methods
  NameDescription
Public methodAddComponent
Adds a component as a child.
(Inherited from Component.)
Public methodBeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) (Inherited from Component.)
Public methodBeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) (Inherited from Component.)
Public methodBeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) (Inherited from Component.)
Public methodBeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) (Inherited from Component.)
Public methodBeginNetworkMessageToEveryone (Inherited from Component.)
Public methodBeginNetworkMessageToServer (Inherited from Component.)
Public methodChangeCameraType
Public methodClone
Creates a copy of the object.
(Inherited from Component.)
Public methodCreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum)
Creates a child component.
(Inherited from Component.)
Public methodCreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum)
Creates a child component.
(Inherited from Component.)
Public methodCreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum)
Creates a child component.
(Inherited from Component.)
Public methodCutsceneEnd
Public methodCutsceneStart
Public methodDispose
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.)
Public methodDoScreenFading
Public methodEndNetworkMessage (Inherited from Component.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodFindParent(Type)
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindParent(MetadataTypeInfo)
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindParentT
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindThisOrParent(Type)
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodFindThisOrParent(MetadataTypeInfo)
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodFindThisOrParentT
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodGetAllParents
Gets all parents of the component.
(Inherited from Component.)
Public methodGetBestGlobalReflectionProbePosition
Public methodGetCameraManagement
Public methodGetCameraManagementOfCurrentObject
Public methodGetCameraSettings
Public methodGetComponent(String, Boolean)
Finds a child component by name.
(Inherited from Component.)
Public methodGetComponent(Type, Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponent(MetadataTypeInfo, Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponentT(Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponentByNameWithIndex
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.)
Public methodGetComponentByPath
Finds a child component by path.
(Inherited from Component.)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean)
Finds child components.
(Inherited from Component.)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent)
Finds child components.
(Inherited from Component.)
Public methodGetComponents(Type, Boolean, Boolean, Boolean, Boolean)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetInputProcessing
Public methodGetInputProcessingOfCurrentObject
Public methodGetInteractionBoundingPoints
Public methodGetInteractionBoundingSphere
Public methodGetInteractiveObjectInfo
Public methodGetPathFromParent
Returns the path to the object from the parent.
(Inherited from Component.)
Public methodGetPathFromRoot
Returns the object's access path from the root object.
(Inherited from Component.)
Public methodGetProvidedType
Returns a type when the object is used as a type.
(Inherited from Component.)
Public methodGetScreenLabelInfo (Inherited from Component.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsKeyPressed
Public methodIsMethodInvoking (Inherited from Component.)
Public methodIsMouseButtonPressed
Public methodIsNeedMouseRelativeMode
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodMetadataGetMemberBySignature
Returns the object metadata member by name.
(Inherited from Component.)
Public methodMetadataGetMembers
Returns the object metadata members.
(Inherited from Component.)
Public methodMethodInvoke
Calls a method by name.
(Inherited from Component.)
Public methodMethodInvokeCancel (Inherited from Component.)
Public methodMethodInvokeCancelAll (Inherited from Component.)
Public methodNetworkDisablePropertySynchronization (Inherited from Component.)
Public methodNetworkIsDisabledPropertySynchronization (Inherited from Component.)
Public methodNetworkModeAddUser (Inherited from Component.)
Public methodNetworkModeIsEnabledForUser (Inherited from Component.)
Public methodNetworkModeRemoveUser (Inherited from Component.)
Public methodNetworkRestoreDisabledPropertySynchronization (Inherited from Component.)
Public methodNewObjectSetDefaultConfiguration
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.)
Public methodNewObjectSetDefaultConfigurationUpdate
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.)
Protected methodOnAddedToParent
Called when a component is added to the parent.
(Inherited from Component.)
Protected methodOnClientConnectedAfterRootComponentEnabled (Inherited from Component.)
Protected methodOnClientConnectedBeforeRootComponentEnabled (Inherited from Component.)
Protected methodOnClientDisconnected (Inherited from Component.)
Protected methodOnClone
Called when the object is cloned.
(Inherited from Component.)
Protected methodOnComponentAdded
Called when a child component is added.
(Inherited from Component.)
Protected methodOnComponentRemoved
Called when a child component is removed.
(Inherited from Component.)
Protected methodOnDisabled
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnDisabledInSimulation
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnDispose
Called when the object is disposed.
(Inherited from Component.)
Protected methodOnEditorGetTextInfoCenterBottomCorner (Inherited from Component.)
Protected methodOnEnabled
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnEnabledChanged
Called when value of Enabled property is changed.
(Inherited from Component.)
Protected methodOnEnabledInHierarchyChanged (Overrides ComponentOnEnabledInHierarchyChanged.)
Protected methodOnEnabledInSimulation
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnLoad
Called during object loading.
(Inherited from Component.)
Protected methodOnMetadataGetMemberBySignature
Called when the object metadata member is received by name.
(Inherited from Component.)
Protected methodOnMetadataGetMembers
Called upon receipt of the object's metadata members.
(Inherited from Component.)
Protected methodOnMetadataGetMembersFilter (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).)
Protected methodOnPreloadResources
Called when preloading the resources used by the object.
(Inherited from Component.)
Protected methodOnReceiveNetworkMessageFromClient (Inherited from Component.)
Protected methodOnReceiveNetworkMessageFromServer (Inherited from Component.)
Protected methodOnRemovedFromParent
Called when a component is removed from the parent.
(Inherited from Component.)
Protected methodOnSave
Called during object saving.
(Inherited from Component.)
Protected methodOnSimulationStep (Overrides ComponentOnSimulationStep.)
Protected methodOnSimulationStepClient
Called during the simulation step.
(Inherited from Component.)
Protected methodOnUpdate (Overrides ComponentOnUpdate(Single).)
Public methodPerformRender
Public methodPerformRenderUI
Public methodPickInteractiveObject
Public methodPreloadResources
Preload resources used by the object.
(Inherited from Component.)
Public methodProcessInputMessage
Public methodPropertyGet(String, Object, Boolean)
Gets the value of a property by name.
(Inherited from Component.)
Public methodPropertySet
Sets the value of a property by name.
(Inherited from Component.)
Public methodRemoveAllComponents
Removes all child components.
(Inherited from Component.)
Public methodRemoveComponent
Removes a child component.
(Inherited from Component.)
Public methodRemoveFromParent
Detaches the object from its parent.
(Inherited from Component.)
Protected methodRenderObjectInteraction
Protected methodRenderTargetImage
Public methodResetReplaceCamera
Public methodSetReplaceCamera(Camera)
Public methodSetReplaceCamera(ReferenceCamera)
Public methodToString
Returns the name and type of the object as a string.
(Inherited from Component.)
Public methodTypeSettingsIsPublic
Checks whether the object provided as a type is public.
(Inherited from Component.)
Public methodTypeSettingsIsPublicMember
Checks whether the member is set up as public.
(Inherited from Component.)
Protected methodUpdateObjectInteraction
Public methodStatic memberUpdatePlayScreen
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Events
  NameDescription
Public eventAddedToParent
Occurs when a component is added to the parent.
(Inherited from Component.)
Public eventCamera2DPickInteractiveObjectDistanceChanged
Occurs when the Camera2DPickInteractiveObjectDistance property value changes.
Public eventCloneEvent
Occurs when object is cloned.
(Inherited from Component.)
Public eventCloneSupportChanged
Occurs after changing value of CloneSupport property.
(Inherited from Component.)
Public eventComponentAdded
Occurs when a child component is added.
(Inherited from Component.)
Public eventComponentRemoved
Occurs when a child component is removed.
(Inherited from Component.)
Public eventComponentsChanged
Occurs when the set of children is changed.
(Inherited from Component.)
Public eventDisabledEvent
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisabledInSimulation
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisplayInEditorChanged
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.)
Public eventDisplayTargetChanged
Occurs when the DisplayTarget property value changes.
Public eventDisplayTargetColorChanged
Occurs when the DisplayTargetColor property value changes.
Public eventDisplayTargetImageChanged
Occurs when the DisplayTargetImage property value changes.
Public eventDisplayTargetSizeChanged
Occurs when the DisplayTargetSize property value changes.
Public eventDisposeEvent
Occurs when the object is disposed.
(Inherited from Component.)
Public eventEnabledChanged
Occurs when the Enabled property value changes.
(Inherited from Component.)
Public eventEnabledEvent
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventEnabledInHierarchyChanged
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.)
Public eventEnabledInSimulation
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventFirstPersonCameraAttachToEyesChanged
Occurs when the FirstPersonCameraAttachToEyes property value changes.
Public eventFirstPersonCameraCutVolumeRadiusChanged
Occurs when the FirstPersonCameraCutVolumeRadius property value changes.
Public eventFirstPersonCameraPickInteractiveObjectDistanceChanged
Occurs when the FirstPersonCameraPickInteractiveObjectDistance property value changes.
Public eventFirstPersonCameraShowControlledObjectChanged
Occurs when the FirstPersonCameraShowControlledObject property value changes.
Public eventFreeCameraChanged
Occurs when the FreeCamera property value changes.
Public eventFreeCameraKeyChanged
Occurs when the FreeCameraKey property value changes.
Public eventFreeCameraSpeedFastChanged
Public eventFreeCameraSpeedNormalChanged
Public eventGetCameraSettingsEvent
Public eventGetInteractiveObjectInfoEvent
Public eventInputMessageEvent
Public eventInventoryCharacterCanHaveSeveralWeaponsChanged
Occurs when the InventoryCharacterCanHaveSeveralWeapons property value changes.
Public eventInventoryCharacterCanHaveSeveralWeaponsOfSameTypeChanged
Occurs when the InventoryCharacterCanHaveSeveralWeaponsOfSameType property value changes.
Public eventInventoryWidgetChanged
Occurs when the InventoryWidget property value changes.
Public eventItemCanActivate
Public eventItemCanDeactivate
Public eventItemCanDrop
Public eventItemCanTake
Public eventKeyBackward1Changed
Occurs when the KeyBackward1 property value changes.
Public eventKeyBackward2Changed
Occurs when the KeyBackward2 property value changes.
Public eventKeyBrake1Changed
Occurs when the KeyBrake1 property value changes.
Public eventKeyBrake2Changed
Occurs when the KeyBrake2 property value changes.
Public eventKeyCamera1Changed
Occurs when the KeyCamera1 property value changes.
Public eventKeyCamera2Changed
Occurs when the KeyCamera2 property value changes.
Public eventKeyDrop1Changed
Occurs when the KeyDrop1 property value changes.
Public eventKeyDrop2Changed
Occurs when the KeyDrop2 property value changes.
Public eventKeyForward1Changed
Occurs when the KeyForward1 property value changes.
Public eventKeyForward2Changed
Occurs when the KeyForward2 property value changes.
Public eventKeyHeadlights1Changed
Occurs when the KeyHeadlights1 property value changes.
Public eventKeyHeadlights2Changed
Occurs when the KeyHeadlights2 property value changes.
Public eventKeyInteract1Changed
Occurs when the KeyInteract1 property value changes.
Public eventKeyInteract2Changed
Occurs when the KeyInteract2 property value changes.
Public eventKeyJump1Changed
Occurs when the KeyJump1 property value changes.
Public eventKeyJump2Changed
Occurs when the KeyJump2 property value changes.
Public eventKeyLeft1Changed
Occurs when the KeyLeft1 property value changes.
Public eventKeyLeft2Changed
Occurs when the KeyLeft2 property value changes.
Public eventKeyRight1Changed
Occurs when the KeyRight1 property value changes.
Public eventKeyRight2Changed
Occurs when the KeyRight2 property value changes.
Public eventKeyRun1Changed
Occurs when the KeyRun1 property value changes.
Public eventKeyRun2Changed
Occurs when the KeyRun2 property value changes.
Public eventLoadEvent
Occurs during object loading.
(Inherited from Component.)
Public eventMetadataGetMemberBySignatureEvent
Occurs when the object metadata member is received by name.
(Inherited from Component.)
Public eventMetadataGetMembersEvent
Occurs upon receipt of the object's metadata members.
(Inherited from Component.)
Public eventMetadataGetMembersFilterEvent
Occurs when filtering receive members of the object metadata.
(Inherited from Component.)
Public eventNameChanged
Occurs when component name is changed.
(Inherited from Component.)
Public eventNetworkModeChanged
Occurs when the NetworkMode property value changes.
(Inherited from Component.)
Public eventObjectControlledByPlayerChanged
Public eventPickInteractiveObjectEvent
Public eventPreloadResourcesEvent
Occurs when preloading the resources used by the object.
(Inherited from Component.)
Public eventReceiveNetworkMessageFromClient (Inherited from Component.)
Public eventReceiveNetworkMessageFromServer (Inherited from Component.)
Public eventRemovedFromParent
Occurs when a component is removed from the parent.
(Inherited from Component.)
Public eventRender
Public eventRenderObjectInteractionEvent
Public eventRenderTargetImageBefore
Public eventRenderUI
Public eventReplaceCameraChanged
Occurs when the ReplaceCamera property value changes.
Public eventSaveEvent
Occurs during object saving.
(Inherited from Component.)
Public eventSaveSupportChanged
Occurs after changing value of SaveSupport property.
(Inherited from Component.)
Public eventScreenLabelChanged
Occurs when the ScreenLabel property value changes.
(Inherited from Component.)
Public eventShowControlledObject
Public eventSimulationStep
Occurs during the simulation step.
(Inherited from Component.)
Public eventSimulationStepClient
Occurs during the simulation step.
(Inherited from Component.)
Public eventThirdPersonCameraAllowLookToBackWhenNoActiveItemChanged
Occurs when the ThirdPersonCameraAllowLookToBackWhenNoActiveItem property value changes.
Public eventThirdPersonCameraDistanceChanged
Occurs when the ThirdPersonCameraDistance property value changes.
Public eventThirdPersonCameraHeightChanged
Occurs when the ThirdPersonCameraHeight property value changes.
Public eventThirdPersonCameraHorizontalAngleChanged
Occurs when the ThirdPersonCameraHorizontalAngle property value changes.
Public eventThirdPersonCameraLeftChanged
Occurs when the ThirdPersonCameraLeft property value changes.
Public eventThirdPersonCameraPickInteractiveObjectDistanceChanged
Occurs when the ThirdPersonCameraPickInteractiveObjectDistance property value changes.
Public eventThirdPersonCameraVerticalAngleChanged
Occurs when the ThirdPersonCameraVerticalAngle property value changes.
Public eventUpdateEvent
Occurs during the update process of all objects.
(Inherited from Component.)
Public eventUseBuiltInCameraChanged
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Fields
  NameDescription
Public fieldStatic memberMouseSensitivity
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Extension Methods
See Also