GameMode Class |
Namespace: NeoAxis
public class GameMode : Component, IGameMode
The GameMode type exposes the following members.
Name | Description | |
---|---|---|
AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
Camera2DPickInteractiveObjectDistance |
The distance of object picking for 2D camera.
| |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
CutsceneGuiFadingFactor | ||
CutsceneGuiFadingSpeed | ||
CutsceneStarted | ||
CutsceneText | ||
DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
DisplayTarget |
Whether to display a target in the center of the screen in the first or third person camera.
| |
DisplayTargetColor |
The color and alpha multiplier of the display target.
| |
DisplayTargetImage |
The image of the display target.
| |
DisplayTargetSize |
The vertical size of the display target.
| |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
FirstPersonCameraAttachToEyes |
Whether to attach the camera in the first person mode to the eyes of the controlled object.
| |
FirstPersonCameraCutVolumeRadius |
The radius of cut geometry from the camera to prevent drawing the internal part of the controlled object 3D model.
| |
FirstPersonCameraPickInteractiveObjectDistance |
The distance of object picking for first person camera.
| |
FirstPersonCameraShowControlledObject |
Whether to show a character or another unit which controlled by the player.
| |
FreeCamera |
Whether is a free camera enabled.
| |
FreeCameraDirection | ||
FreeCameraKey |
The key code to enable a free camera.
| |
FreeCameraPosition | ||
FreeCameraSpeedFast |
The fast speed of a free camera (when Shift key is pressed).
| |
FreeCameraSpeedNormal |
The normal speed of a free camera.
| |
HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
InputEnabled | ||
InventoryCharacterCanHaveSeveralWeapons |
Whether the ability to have several weapons in the character's inventory.
| |
InventoryCharacterCanHaveSeveralWeaponsOfSameType |
Whether the ability to have several weapons of same type in the character's inventory.
| |
InventoryWidget |
Whether to display a UI control with the player object's inventory.
| |
KeyBackward1 | ||
KeyBackward2 | ||
KeyBrake1 |
The first key code to brake.
| |
KeyBrake2 |
The second key code to brake.
| |
KeyCamera1 |
The first key code to change camera type. Between first person and third-person.
| |
KeyCamera2 |
The second key code to change camera type. Between first person and third-person.
| |
KeyDrop1 |
The first key code to drop item.
| |
KeyDrop2 |
The second key code to drop item.
| |
KeyForward1 | ||
KeyForward2 | ||
KeyHeadlights1 |
The first key code to headlights.
| |
KeyHeadlights2 |
The second key code to headlights.
| |
KeyInteract1 |
The first key code to interact with objects. Take item, sit to vehicle.
| |
KeyInteract2 |
The second key code to interact with objects. Take item, sit to vehicle.
| |
KeyJump1 |
The first key code to jump.
| |
KeyJump2 |
The second key code to jump.
| |
KeyLeft1 | ||
KeyLeft2 | ||
KeyRight1 | ||
KeyRight2 | ||
KeyRun1 |
The first key code to run.
| |
KeyRun2 |
The second key code to run.
| |
MousePosition | ||
MouseRelativeMode | ||
Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
ObjectControlledByPlayer |
The scene object under player control.
| |
ObjectInteractionContext | ||
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
PlayScreen | ||
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
ReplaceCamera | ||
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
Scene | ||
ScreenFadingCurrentColor | ||
ScreenFadingSpeed | ||
ScreenFadingTargetColor | ||
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
ThirdPersonCameraAllowLookToBackWhenNoActiveItem | ||
ThirdPersonCameraDistance |
The distance of the camera in third-person mode.
| |
ThirdPersonCameraHeight |
The height of the camera in third-person mode.
| |
ThirdPersonCameraHorizontalAngle |
The horizontal angle of the camera in third-person mode.
| |
ThirdPersonCameraLeft |
The horizontal offset of the camera in third-person mode.
| |
ThirdPersonCameraPickInteractiveObjectDistance |
The distance of object picking for third person camera.
| |
ThirdPersonCameraVerticalAngle |
The vertical angle of the camera in third-person mode.
| |
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
UseBuiltInCamera |
Whether to use one of built-in camera management methods.
|
Name | Description | |
---|---|---|
AddComponent |
Adds a component as a child.
(Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessageToEveryone | (Inherited from Component.) | |
BeginNetworkMessageToServer | (Inherited from Component.) | |
ChangeCameraType | ||
Clone |
Creates a copy of the object.
(Inherited from Component.) | |
CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CutsceneEnd | ||
CutsceneStart | ||
Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) | |
DoScreenFading | ||
EndNetworkMessage | (Inherited from Component.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
GetAllParents |
Gets all parents of the component.
(Inherited from Component.) | |
GetBestGlobalReflectionProbePosition | ||
GetCameraManagement | ||
GetCameraManagementOfCurrentObject | ||
GetCameraSettings | ||
GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) | |
GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) | |
GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetInputProcessing | ||
GetInputProcessingOfCurrentObject | ||
GetInteractionBoundingPoints | ||
GetInteractionBoundingSphere | ||
GetInteractiveObjectInfo | ||
GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) | |
GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) | |
GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) | |
GetScreenLabelInfo | (Inherited from Component.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsKeyPressed | ||
IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
IsMouseButtonPressed | ||
IsNeedMouseRelativeMode | ||
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) | |
MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) | |
MethodInvoke |
Calls a method by name.
(Inherited from Component.) | |
MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
NetworkDisablePropertySynchronization | (Inherited from Component.) | |
NetworkIsDisabledPropertySynchronization | (Inherited from Component.) | |
NetworkModeAddUser | (Inherited from Component.) | |
NetworkModeIsEnabledForUser | (Inherited from Component.) | |
NetworkModeRemoveUser | (Inherited from Component.) | |
NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) | |
NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component.) | |
OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) | |
OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) | |
OnClientDisconnected | (Inherited from Component.) | |
OnClone |
Called when the object is cloned.
(Inherited from Component.) | |
OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) | |
OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) | |
OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDispose |
Called when the object is disposed.
(Inherited from Component.) | |
OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) | |
OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) | |
OnEnabledInHierarchyChanged | (Overrides ComponentOnEnabledInHierarchyChanged.) | |
OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnLoad |
Called during object loading.
(Inherited from Component.) | |
OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) | |
OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) | |
OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) | |
OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) | |
OnReceiveNetworkMessageFromClient | (Inherited from Component.) | |
OnReceiveNetworkMessageFromServer | (Inherited from Component.) | |
OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component.) | |
OnSave |
Called during object saving.
(Inherited from Component.) | |
OnSimulationStep | (Overrides ComponentOnSimulationStep.) | |
OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component.) | |
OnUpdate | (Overrides ComponentOnUpdate(Single).) | |
PerformRender | ||
PerformRenderUI | ||
PickInteractiveObject | ||
PreloadResources |
Preload resources used by the object.
(Inherited from Component.) | |
ProcessInputMessage | ||
PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) | |
PropertySet |
Sets the value of a property by name.
(Inherited from Component.) | |
RemoveAllComponents |
Removes all child components.
(Inherited from Component.) | |
RemoveComponent |
Removes a child component.
(Inherited from Component.) | |
RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) | |
RenderObjectInteraction | ||
RenderTargetImage | ||
ResetReplaceCamera | ||
SetReplaceCamera(Camera) | ||
SetReplaceCamera(ReferenceCamera) | ||
ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) | |
TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) | |
TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) | |
UpdateObjectInteraction | ||
UpdatePlayScreen |
Name | Description | |
---|---|---|
AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
Camera2DPickInteractiveObjectDistanceChanged | Occurs when the Camera2DPickInteractiveObjectDistance property value changes. | |
CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
DisplayTargetChanged | Occurs when the DisplayTarget property value changes. | |
DisplayTargetColorChanged | Occurs when the DisplayTargetColor property value changes. | |
DisplayTargetImageChanged | Occurs when the DisplayTargetImage property value changes. | |
DisplayTargetSizeChanged | Occurs when the DisplayTargetSize property value changes. | |
DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
FirstPersonCameraAttachToEyesChanged | Occurs when the FirstPersonCameraAttachToEyes property value changes. | |
FirstPersonCameraCutVolumeRadiusChanged | Occurs when the FirstPersonCameraCutVolumeRadius property value changes. | |
FirstPersonCameraPickInteractiveObjectDistanceChanged | Occurs when the FirstPersonCameraPickInteractiveObjectDistance property value changes. | |
FirstPersonCameraShowControlledObjectChanged | Occurs when the FirstPersonCameraShowControlledObject property value changes. | |
FreeCameraChanged | Occurs when the FreeCamera property value changes. | |
FreeCameraKeyChanged | Occurs when the FreeCameraKey property value changes. | |
FreeCameraSpeedFastChanged | ||
FreeCameraSpeedNormalChanged | ||
GetCameraSettingsEvent | ||
GetInteractiveObjectInfoEvent | ||
InputMessageEvent | ||
InventoryCharacterCanHaveSeveralWeaponsChanged | Occurs when the InventoryCharacterCanHaveSeveralWeapons property value changes. | |
InventoryCharacterCanHaveSeveralWeaponsOfSameTypeChanged | Occurs when the InventoryCharacterCanHaveSeveralWeaponsOfSameType property value changes. | |
InventoryWidgetChanged | Occurs when the InventoryWidget property value changes. | |
ItemCanActivate | ||
ItemCanDeactivate | ||
ItemCanDrop | ||
ItemCanTake | ||
KeyBackward1Changed | Occurs when the KeyBackward1 property value changes. | |
KeyBackward2Changed | Occurs when the KeyBackward2 property value changes. | |
KeyBrake1Changed | Occurs when the KeyBrake1 property value changes. | |
KeyBrake2Changed | Occurs when the KeyBrake2 property value changes. | |
KeyCamera1Changed | Occurs when the KeyCamera1 property value changes. | |
KeyCamera2Changed | Occurs when the KeyCamera2 property value changes. | |
KeyDrop1Changed | Occurs when the KeyDrop1 property value changes. | |
KeyDrop2Changed | Occurs when the KeyDrop2 property value changes. | |
KeyForward1Changed | Occurs when the KeyForward1 property value changes. | |
KeyForward2Changed | Occurs when the KeyForward2 property value changes. | |
KeyHeadlights1Changed | Occurs when the KeyHeadlights1 property value changes. | |
KeyHeadlights2Changed | Occurs when the KeyHeadlights2 property value changes. | |
KeyInteract1Changed | Occurs when the KeyInteract1 property value changes. | |
KeyInteract2Changed | Occurs when the KeyInteract2 property value changes. | |
KeyJump1Changed | Occurs when the KeyJump1 property value changes. | |
KeyJump2Changed | Occurs when the KeyJump2 property value changes. | |
KeyLeft1Changed | Occurs when the KeyLeft1 property value changes. | |
KeyLeft2Changed | Occurs when the KeyLeft2 property value changes. | |
KeyRight1Changed | Occurs when the KeyRight1 property value changes. | |
KeyRight2Changed | Occurs when the KeyRight2 property value changes. | |
KeyRun1Changed | Occurs when the KeyRun1 property value changes. | |
KeyRun2Changed | Occurs when the KeyRun2 property value changes. | |
LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
ObjectControlledByPlayerChanged | ||
PickInteractiveObjectEvent | ||
PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
Render | ||
RenderObjectInteractionEvent | ||
RenderTargetImageBefore | ||
RenderUI | ||
ReplaceCameraChanged | Occurs when the ReplaceCamera property value changes. | |
SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
ShowControlledObject | ||
SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
ThirdPersonCameraAllowLookToBackWhenNoActiveItemChanged | Occurs when the ThirdPersonCameraAllowLookToBackWhenNoActiveItem property value changes. | |
ThirdPersonCameraDistanceChanged | Occurs when the ThirdPersonCameraDistance property value changes. | |
ThirdPersonCameraHeightChanged | Occurs when the ThirdPersonCameraHeight property value changes. | |
ThirdPersonCameraHorizontalAngleChanged | Occurs when the ThirdPersonCameraHorizontalAngle property value changes. | |
ThirdPersonCameraLeftChanged | Occurs when the ThirdPersonCameraLeft property value changes. | |
ThirdPersonCameraPickInteractiveObjectDistanceChanged | Occurs when the ThirdPersonCameraPickInteractiveObjectDistance property value changes. | |
ThirdPersonCameraVerticalAngleChanged | Occurs when the ThirdPersonCameraVerticalAngle property value changes. | |
UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
UseBuiltInCameraChanged |
Name | Description | |
---|---|---|
MouseSensitivity |
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |