Game |
public class GameMode : Component
The GameMode type exposes the following members.
| Name | Description | |
|---|---|---|
| AnyData |
The user data of the component.
(Inherited from Component) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component) | |
| Camera2DPickInteractiveObjectDistance | The distance of object picking for 2D camera. | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component) | |
| Components |
Gets the collection of the child components.
(Inherited from Component) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component) | |
| CutsceneGuiFadingFactor | ||
| CutsceneGuiFadingSpeed | ||
| CutsceneStarted | ||
| CutsceneText | ||
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component) | |
| DisplayTarget | Whether to display a target in the center of the screen in the first or third person camera. | |
| DisplayTargetColor | The color and alpha multiplier of the display target. | |
| DisplayTargetImage | The image of the display target. | |
| DisplayTargetSize | The vertical size of the display target. | |
| Disposed |
Whether the object is disposed.
(Inherited from Component) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| FirstPersonCameraAttachToEyes | Whether to attach the camera in the first person mode to the eyes of the controlled object. | |
| FirstPersonCameraCutVolumeRadius | The radius of cut geometry from the camera to prevent drawing the internal part of the controlled object 3D model. | |
| FirstPersonCameraPickInteractiveObjectDistance | The distance of object picking for first person camera. | |
| FirstPersonCameraShowControlledObject | Whether to show a character or another unit which controlled by the player. | |
| FreeCamera | Whether is a free camera enabled. | |
| FreeCameraDirection | ||
| FreeCameraKey | The key code to enable a free camera. | |
| FreeCameraPosition | ||
| FreeCameraSpeedFast | The fast speed of a free camera (when Shift key is pressed). | |
| FreeCameraSpeedNormal | The normal speed of a free camera. | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component) | |
| InputEnabled | ||
| InventoryCharacterCanHaveSeveralWeapons | Whether the ability to have several weapons in the character's inventory. | |
| InventoryCharacterCanHaveSeveralWeaponsOfSameType | Whether the ability to have several weapons of same type in the character's inventory. | |
| InventoryWidget | Whether to display a UI control with the player object's inventory. | |
| IsResource | (Inherited from Component) | |
| KeyBackward1 | ||
| KeyBackward2 | ||
| KeyBrake1 | The first key code to brake. | |
| KeyBrake2 | The second key code to brake. | |
| KeyCamera1 | The first key code to change camera type. Between first person and third-person. | |
| KeyCamera2 | The second key code to change camera type. Between first person and third-person. | |
| KeyDrop1 | The first key code to drop item. | |
| KeyDrop2 | The second key code to drop item. | |
| KeyFire1 | The first key code to fire. | |
| KeyFire2 | The second key code to fire. | |
| KeyForward1 | ||
| KeyForward2 | ||
| KeyHeadlightsHigh1 | The first key code to headlights high. | |
| KeyHeadlightsHigh2 | The second key code to headlights high. | |
| KeyHeadlightsLow1 | The first key code to headlights low. | |
| KeyHeadlightsLow2 | The second key code to headlights low. | |
| KeyInteract1 | The first key code to interact with objects. Take item, sit to vehicle. | |
| KeyInteract2 | The second key code to interact with objects. Take item, sit to vehicle. | |
| KeyJump1 | The first key code to jump. | |
| KeyJump2 | The second key code to jump. | |
| KeyLeft1 | ||
| KeyLeft2 | ||
| KeyLeftTurnSignal1 | The first key code to left turn signal. | |
| KeyLeftTurnSignal2 | The second key code to left turn signal. | |
| KeyRight1 | ||
| KeyRight2 | ||
| KeyRightTurnSignal1 | The first key code to right turn signal. | |
| KeyRightTurnSignal2 | The second key code to right turn signal. | |
| KeyRun1 | The first key code to run. | |
| KeyRun2 | The second key code to run. | |
| MousePosition | ||
| MouseRelativeMode | ||
| Name |
The name of the component.
(Inherited from Component) | |
| NetworkID | (Inherited from Component) | |
| NetworkIsClient | (Inherited from Component) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component) | |
| NetworkIsSingle | (Inherited from Component) | |
| NetworkIsSingleOrClient | (Inherited from Component) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component) | |
| NetworkModeUsers | (Inherited from Component) | |
| ObjectControlledByPlayer | The scene object under player control. | |
| ObjectInteractionContext | ||
| Parent |
Gets the parent object.
(Inherited from Component) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component) | |
| ParentScene |
Gets the parent scene object.
(Inherited from Component) | |
| PlayScreen | ||
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component) | |
| ReplaceCamera | ||
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component) | |
| Scene | ||
| ScreenFadingCurrentColor | ||
| ScreenFadingSpeed | ||
| ScreenFadingTargetColor | ||
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component) | |
| ThirdPersonAutoRotationCameraSpeed | Third-person camera auto rotation speed in degrees per second. | |
| ThirdPersonCameraAllowLookToBackWhenNoActiveItem | ||
| ThirdPersonCameraDistance | The distance of the camera in third-person mode. | |
| ThirdPersonCameraHeight | The height of the camera in third-person mode. | |
| ThirdPersonCameraHorizontalAngle | The horizontal angle of the camera in third-person mode. | |
| ThirdPersonCameraLeft | The horizontal offset of the camera in third-person mode. | |
| ThirdPersonCameraPickInteractiveObjectDistance | The distance of object picking for third person camera. | |
| ThirdPersonCameraVerticalAngle | The vertical angle of the camera in third-person mode. | |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component) | |
| UseBuiltInCamera | Whether to use one of built-in camera management methods. |
| Name | Description | |
|---|---|---|
| AddComponent |
Adds a component as a child.
(Inherited from Component) | |
| BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessageToEveryone | (Inherited from Component) | |
| BeginNetworkMessageToServer | (Inherited from Component) | |
| ChangeCameraType | ||
| Clone |
Creates a copy of the object.
(Inherited from Component) | |
| CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CutsceneEnd | ||
| CutsceneStart | ||
| Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component) | |
| DoScreenFading | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParentT |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| GetAllParents |
Gets all parents of the component.
(Inherited from Component) | |
| GetBestGlobalReflectionProbePosition | ||
| GetCameraManagement | ||
| GetCameraManagementOfCurrentObject | ||
| GetCameraSettings | ||
| GetCameraSettingsDefaultFunction | ||
| GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component) | |
| GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component) | |
| GetComponentByPath |
Finds a child component by path.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetFromComponent | ||
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetInputProcessing | ||
| GetInputProcessingOfCurrentObject | ||
| GetInteractionBoundingPoints | ||
| GetInteractionBoundingSphere | ||
| GetInteractiveObjectInfo | ||
| GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component) | |
| GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component) | |
| GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component) | |
| GetScreenLabelInfo | (Inherited from Component) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| IsKeyPressed | ||
| IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| IsMouseButtonPressed | ||
| IsNeedMouseRelativeMode | ||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component) | |
| MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component) | |
| MethodInvoke |
Calls a method by name.
(Inherited from Component) | |
| MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| NetworkDisablePropertySynchronization | (Inherited from Component) | |
| NetworkIsDisabledPropertySynchronization | (Inherited from Component) | |
| NetworkModeAddUser | (Inherited from Component) | |
| NetworkModeIsEnabledForUser | (Inherited from Component) | |
| NetworkModeRemoveUser | (Inherited from Component) | |
| NetworkRestoreDisabledPropertySynchronization | (Inherited from Component) | |
| NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component) | |
| OnClientConnectedAfterRootComponentEnabled | (Inherited from Component) | |
| OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component) | |
| OnClientDisconnected | (Inherited from Component) | |
| OnClone |
Called when the object is cloned.
(Inherited from Component) | |
| OnComponentAdded |
Called when a child component is added.
(Inherited from Component) | |
| OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component) | |
| OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDisabledInSimulationAndIsInstance |
Called when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDispose |
Called when the object is disposed.
(Inherited from Component) | |
| OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component) | |
| OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component) | |
| OnEnabledInHierarchyChanged | (Overrides ComponentOnEnabledInHierarchyChanged) | |
| OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnEnabledInSimulationAndIsInstance |
Called when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnLoad |
Called during object loading.
(Inherited from Component) | |
| OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component) | |
| OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component) | |
| OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean)) | |
| OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component) | |
| OnReceiveNetworkMessageFromClient | (Inherited from Component) | |
| OnReceiveNetworkMessageFromServer | (Inherited from Component) | |
| OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component) | |
| OnSave |
Called during object saving.
(Inherited from Component) | |
| OnSimulationStep | (Overrides ComponentOnSimulationStep) | |
| OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component) | |
| OnUpdate | (Overrides ComponentOnUpdate(Single)) | |
| PerformRender | ||
| PerformRenderUI | ||
| PickInteractiveObject | ||
| PreloadResources |
Preload resources used by the object.
(Inherited from Component) | |
| ProcessInputMessage | ||
| PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component) | |
| PropertySet |
Sets the value of a property by name.
(Inherited from Component) | |
| RemoveAllComponents |
Removes all child components.
(Inherited from Component) | |
| RemoveComponent |
Removes a child component.
(Inherited from Component) | |
| RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component) | |
| RenderObjectInteraction | ||
| RenderTargetImage | ||
| ResetReplaceCamera | ||
| SetReplaceCamera(Camera) | ||
| SetReplaceCamera(ReferenceCamera) | ||
| SwitchActiveItem | ||
| ToString |
Returns the name and type of the object as a string.
(Inherited from Component) | |
| TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component) | |
| TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component) | |
| UpdateObjectInteraction | ||
| UpdatePlayScreen |
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component) | |
| Camera2DPickInteractiveObjectDistanceChanged | Occurs when the Camera2DPickInteractiveObjectDistance property value changes. | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component) | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisabledInSimulationAndIsInstance |
Occurs when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component) | |
| DisplayTargetChanged | Occurs when the DisplayTarget property value changes. | |
| DisplayTargetColorChanged | Occurs when the DisplayTargetColor property value changes. | |
| DisplayTargetImageChanged | Occurs when the DisplayTargetImage property value changes. | |
| DisplayTargetSizeChanged | Occurs when the DisplayTargetSize property value changes. | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| EnabledInSimulationAndIsInstance |
Occurs when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| FirstPersonCameraAttachToEyesChanged | Occurs when the FirstPersonCameraAttachToEyes property value changes. | |
| FirstPersonCameraCutVolumeRadiusChanged | Occurs when the FirstPersonCameraCutVolumeRadius property value changes. | |
| FirstPersonCameraPickInteractiveObjectDistanceChanged | Occurs when the FirstPersonCameraPickInteractiveObjectDistance property value changes. | |
| FirstPersonCameraShowControlledObjectChanged | Occurs when the FirstPersonCameraShowControlledObject property value changes. | |
| FreeCameraChanged | Occurs when the FreeCamera property value changes. | |
| FreeCameraKeyChanged | Occurs when the FreeCameraKey property value changes. | |
| FreeCameraSpeedFastChanged | ||
| FreeCameraSpeedNormalChanged | ||
| GetCameraSettingsEvent | ||
| GetInteractiveObjectInfoEvent | ||
| InputMessageEvent | ||
| InventoryCharacterCanHaveSeveralWeaponsChanged | Occurs when the InventoryCharacterCanHaveSeveralWeapons property value changes. | |
| InventoryCharacterCanHaveSeveralWeaponsOfSameTypeChanged | Occurs when the InventoryCharacterCanHaveSeveralWeaponsOfSameType property value changes. | |
| InventoryWidgetChanged | Occurs when the InventoryWidget property value changes. | |
| ItemCanActivate | ||
| ItemCanDeactivate | ||
| ItemCanDrop | ||
| ItemCanTake | ||
| KeyBackward1Changed | Occurs when the KeyBackward1 property value changes. | |
| KeyBackward2Changed | Occurs when the KeyBackward2 property value changes. | |
| KeyBrake1Changed | Occurs when the KeyBrake1 property value changes. | |
| KeyBrake2Changed | Occurs when the KeyBrake2 property value changes. | |
| KeyCamera1Changed | Occurs when the KeyCamera1 property value changes. | |
| KeyCamera2Changed | Occurs when the KeyCamera2 property value changes. | |
| KeyDrop1Changed | Occurs when the KeyDrop1 property value changes. | |
| KeyDrop2Changed | Occurs when the KeyDrop2 property value changes. | |
| KeyFire1Changed | Occurs when the KeyFire1 property value changes. | |
| KeyFire2Changed | Occurs when the KeyFire2 property value changes. | |
| KeyForward1Changed | Occurs when the KeyForward1 property value changes. | |
| KeyForward2Changed | Occurs when the KeyForward2 property value changes. | |
| KeyHeadlightsHigh1Changed | Occurs when the KeyHeadlightsHigh1 property value changes. | |
| KeyHeadlightsHigh2Changed | Occurs when the KeyHeadlightsHigh2 property value changes. | |
| KeyHeadlightsLow1Changed | Occurs when the KeyHeadlightsLow1 property value changes. | |
| KeyHeadlightsLow2Changed | Occurs when the KeyHeadlightsLow2 property value changes. | |
| KeyInteract1Changed | Occurs when the KeyInteract1 property value changes. | |
| KeyInteract2Changed | Occurs when the KeyInteract2 property value changes. | |
| KeyJump1Changed | Occurs when the KeyJump1 property value changes. | |
| KeyJump2Changed | Occurs when the KeyJump2 property value changes. | |
| KeyLeft1Changed | Occurs when the KeyLeft1 property value changes. | |
| KeyLeft2Changed | Occurs when the KeyLeft2 property value changes. | |
| KeyLeftTurnSignal1Changed | Occurs when the KeyLeftTurnSignal1 property value changes. | |
| KeyLeftTurnSignal2Changed | Occurs when the KeyLeftTurnSignal2 property value changes. | |
| KeyRight1Changed | Occurs when the KeyRight1 property value changes. | |
| KeyRight2Changed | Occurs when the KeyRight2 property value changes. | |
| KeyRightTurnSignal1Changed | Occurs when the KeyRightTurnSignal1 property value changes. | |
| KeyRightTurnSignal2Changed | Occurs when the KeyRightTurnSignal2 property value changes. | |
| KeyRun1Changed | Occurs when the KeyRun1 property value changes. | |
| KeyRun2Changed | Occurs when the KeyRun2 property value changes. | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component) | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component) | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component) | |
| ObjectControlledByPlayerChanged | ||
| PickInteractiveObjectEvent | ||
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component) | |
| Render | ||
| RenderObjectInteractionEvent | ||
| RenderTargetImageBefore | ||
| RenderUI | ||
| ReplaceCameraChanged | Occurs when the ReplaceCamera property value changes. | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component) | |
| ShowControlledObject | ||
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component) | |
| ThirdPersonAutoRotationCameraSpeedChanged | Occurs when the ThirdPersonAutoRotationCameraSpeed property value changes. | |
| ThirdPersonCameraAllowLookToBackWhenNoActiveItemChanged | Occurs when the ThirdPersonCameraAllowLookToBackWhenNoActiveItem property value changes. | |
| ThirdPersonCameraDistanceChanged | Occurs when the ThirdPersonCameraDistance property value changes. | |
| ThirdPersonCameraHeightChanged | Occurs when the ThirdPersonCameraHeight property value changes. | |
| ThirdPersonCameraHorizontalAngleChanged | Occurs when the ThirdPersonCameraHorizontalAngle property value changes. | |
| ThirdPersonCameraLeftChanged | Occurs when the ThirdPersonCameraLeft property value changes. | |
| ThirdPersonCameraPickInteractiveObjectDistanceChanged | Occurs when the ThirdPersonCameraPickInteractiveObjectDistance property value changes. | |
| ThirdPersonCameraVerticalAngleChanged | Occurs when the ThirdPersonCameraVerticalAngle property value changes. | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component) | |
| UseBuiltInCameraChanged |
| Name | Description | |
|---|---|---|
| MouseSensitivity |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |