ProjectSettingsPage_Rendering Class |
Namespace: NeoAxis
public class ProjectSettingsPage_Rendering : ProjectSettingsPage
The ProjectSettingsPage_Rendering type exposes the following members.
Name | Description | |
---|---|---|
ProjectSettingsPage_Rendering | Initializes a new instance of the ProjectSettingsPage_Rendering class |
Name | Description | |
---|---|---|
AnisotropicFiltering |
Whether to enable anisotropic filtering for textures.
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AnisotropicFilteringLimitedDevice |
Whether to enable anisotropic filtering for textures on limited devices (mobile).
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AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
CutVolumeMaxAmount |
The amount of maximal amount of cut volumes.
| |
CutVolumeMaxAmountLimitedDevice |
The amount of maximal amount of cut volumes on limited devices (mobile).
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DebugMode |
Whether to allow using Debug Mode of the scene.
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DebugModeLimitedDevice |
Whether to allow using Debug Mode of the scene on limited devices (mobile).
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DeferredShading |
Whether to allow using the deferred shading.
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DisplacementMaxSteps |
The maximal amount of steps for the displacement mapping of materials.
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DisplacementMaxStepsLimitedDevice |
The maximal amount of steps for the displacement mapping of materials on limited devices (mobile).
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DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnvironmentMapMixing |
Whether to allow mixing two environment maps in forward rendering pass.
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EnvironmentMapMixingLimitedDevice |
Whether to allow mixing two environment maps in forward rendering pass on limited devices (mobile).
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FadeByVisibilityDistance |
Whether to use smooth fading of objects by visibility distance.
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FadeByVisibilityDistanceLimitedDevice |
Whether to use smooth fading of objects by visibility distance on limited devices (mobile).
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Fog |
Whether to allow using the fog effect.
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FogLimitedDevice |
Whether to allow using the fog effect on limited devices (mobile).
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HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
LightGrid |
Whether to use an acceleration grid for lights rendering optimization.
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LightMask |
Whether to allow using light mask for lights.
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LightMaskLimitedDevice |
Whether to allow using light mask for lights on limited devices (mobile).
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LimitTextureSize |
The textures which are bigger than this value will be reduced during loading.
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LimitTextureSizeLimitedDevice |
The textures which are bigger than this value will be reduced during loading.
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LineThickness |
The default thickness of debug lines.
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MaterialShading |
The quality of lit shading of materials.
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MaterialShadingLimitedDevice |
The quality of lit shading of materials on limited devices (mobile).
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MotionVector |
Whether to allow using the motion vectors to enable a motion blur or a temporal antialiasing.
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Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
NormalMapping |
Whether to allow using normal mapping.
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NormalMappingLimitedDevice |
Whether to allow using normal mapping on limited devices (mobile).
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Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
RemoveTextureTiling |
Whether to allow using the technique to remove texture tiling.
| |
RemoveTextureTilingLimitedDevice |
Whether to allow using the technique to remove texture tiling on limited devices (mobile).
| |
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
ShadowMaxTextureSizeDirectionalLightLimitedDevice | ||
ShadowMaxTextureSizePointLightLimitedDevice | ||
ShadowMaxTextureSizeSpotLightLimitedDevice | ||
ShadowTechnique |
The shadow technique of the project.
| |
ShadowTechniqueLimitedDevice |
The shadow technique of the project on limited devices (mobile).
| |
ShadowTextureFormat |
The format of shadow textures. Byte4 is used when a GPU is not supports Float32 format, mostly it is low-end mobile devices. Auto mode has not been added for this parameter, because some mobile devices incorrectly provide info about the support for Float32.
| |
ShadowTextureFormatLimitedDevice |
The format of shadow textures. Byte4 is used when a GPU is not supports Float32 format, mostly it is low-end mobile devices. Auto mode has not been added for this parameter, because some mobile devices incorrectly provide info about the support for Float32.
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SkeletalAnimation |
Whether to allow using skeletal animation.
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SkeletalAnimationLimitedDevice |
Whether to allow using skeletal animation on limited devices (mobile).
| |
SmoothLOD |
Whether to enable the smooth transition between levels of detail.
| |
SmoothLODLimitedDevice |
Whether to enable the smooth transition between levels of detail on limited devices (mobile).
| |
StaticShadows |
Enables static shadows optimization.
| |
StaticShadowsLimitedDevice |
Enables static shadows optimization on limited devices (mobile).
| |
Tessellation |
Whether to allow using tessellation.
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TessellationLimitedDevice |
Whether to allow using normal mapping on limited devices (mobile).
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TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
UserMode | (Inherited from ProjectSettingsPage.) | |
VoxelLOD |
Whether to allow using voxel-based LOD technique.
| |
VoxelLODMaxSteps |
The maximal abount of ray matching steps in the fragment shader.
|
Name | Description | |
---|---|---|
AddComponent |
Adds a component as a child.
(Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessageToEveryone | (Inherited from Component.) | |
BeginNetworkMessageToServer | (Inherited from Component.) | |
Clone |
Creates a copy of the object.
(Inherited from Component.) | |
CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) | |
EndNetworkMessage | (Inherited from Component.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
GetAllParents |
Gets all parents of the component.
(Inherited from Component.) | |
GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) | |
GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) | |
GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) | |
GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) | |
GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) | |
GetScreenLabelInfo | (Inherited from Component.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) | |
MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) | |
MethodInvoke |
Calls a method by name.
(Inherited from Component.) | |
MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
NetworkDisablePropertySynchronization | (Inherited from Component.) | |
NetworkIsDisabledPropertySynchronization | (Inherited from Component.) | |
NetworkModeAddUser | (Inherited from Component.) | |
NetworkModeIsEnabledForUser | (Inherited from Component.) | |
NetworkModeRemoveUser | (Inherited from Component.) | |
NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) | |
NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component.) | |
OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) | |
OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) | |
OnClientDisconnected | (Inherited from Component.) | |
OnClone |
Called when the object is cloned.
(Inherited from Component.) | |
OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) | |
OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) | |
OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDispose |
Called when the object is disposed.
(Inherited from Component.) | |
OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) | |
OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) | |
OnEnabledInHierarchyChanged |
Called when value of EnabledInHierarchy property is changed.
(Inherited from Component.) | |
OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnLoad |
Called during object loading.
(Inherited from Component.) | |
OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) | |
OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) | |
OnMetadataGetMembersFilter | (Overrides ProjectSettingsPageOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) | |
OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) | |
OnReceiveNetworkMessageFromClient | (Inherited from Component.) | |
OnReceiveNetworkMessageFromServer | (Inherited from Component.) | |
OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component.) | |
OnSave |
Called during object saving.
(Inherited from Component.) | |
OnSimulationStep |
Called during the simulation step.
(Inherited from Component.) | |
OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component.) | |
OnUpdate |
Called during the update process of all objects.
(Inherited from Component.) | |
PreloadResources |
Preload resources used by the object.
(Inherited from Component.) | |
PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) | |
PropertySet |
Sets the value of a property by name.
(Inherited from Component.) | |
RemoveAllComponents |
Removes all child components.
(Inherited from Component.) | |
RemoveComponent |
Removes a child component.
(Inherited from Component.) | |
RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) | |
ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) | |
TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) | |
TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) |
Name | Description | |
---|---|---|
AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
AnisotropicFilteringChanged | Occurs when the AnisotropicFiltering property value changes. | |
AnisotropicFilteringLimitedDeviceChanged | Occurs when the AnisotropicFilteringLimitedDevice property value changes. | |
CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
CutVolumeMaxAmountChanged | Occurs when the CutVolumeMaxAmount property value changes. | |
CutVolumeMaxAmountLimitedDeviceChanged | Occurs when the CutVolumeMaxAmountLimitedDevice property value changes. | |
DebugModeChanged | Occurs when the DebugMode property value changes. | |
DebugModeLimitedDeviceChanged | Occurs when the DebugModeLimitedDevice property value changes. | |
DeferredShadingChanged | Occurs when the DeferredShading property value changes. | |
DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisplacementMaxStepsChanged | Occurs when the DisplacementMaxSteps property value changes. | |
DisplacementMaxStepsLimitedDeviceChanged | Occurs when the DisplacementMaxStepsLimitedDevice property value changes. | |
DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnvironmentMapMixingChanged | Occurs when the EnvironmentMapMixing property value changes. | |
EnvironmentMapMixingLimitedDeviceChanged | Occurs when the EnvironmentMapMixingLimitedDevice property value changes. | |
FadeByVisibilityDistanceChanged | Occurs when the FadeByVisibilityDistance property value changes. | |
FadeByVisibilityDistanceLimitedDeviceChanged | Occurs when the FadeByVisibilityDistanceLimitedDevice property value changes. | |
FogChanged | Occurs when the Fog property value changes. | |
FogLimitedDeviceChanged | Occurs when the FogLimitedDevice property value changes. | |
LightGridChanged | Occurs when the LightGrid property value changes. | |
LightMaskChanged | Occurs when the LightMask property value changes. | |
LightMaskLimitedDeviceChanged | Occurs when the LightMaskLimitedDevice property value changes. | |
LimitTextureSizeChanged | Occurs when the LimitTextureSize property value changes. | |
LimitTextureSizeLimitedDeviceChanged | Occurs when the LimitTextureSizeLimitedDevice property value changes. | |
LineThicknessChanged | Occurs when the LineThickness property value changes. | |
LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
MaterialShadingChanged | Occurs when the MaterialShading property value changes. | |
MaterialShadingLimitedDeviceChanged | Occurs when the MaterialShadingLimitedDevice property value changes. | |
MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
MotionVectorChanged | Occurs when the MotionVector property value changes. | |
NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
NormalMappingChanged | Occurs when the NormalMapping property value changes. | |
NormalMappingLimitedDeviceChanged | Occurs when the NormalMappingLimitedDevice property value changes. | |
PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
RemoveTextureTilingChanged | Occurs when the RemoveTextureTiling property value changes. | |
RemoveTextureTilingLimitedDeviceChanged | Occurs when the RemoveTextureTilingLimitedDevice property value changes. | |
SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
ShadowMaxTextureSizeDirectionalLightLimitedDeviceChanged | Occurs when the ShadowMaxTextureSizeDirectionalLightLimitedDevice property value changes. | |
ShadowMaxTextureSizePointLightLimitedDeviceChanged | Occurs when the ShadowMaxTextureSizePointLightLimitedDevice property value changes. | |
ShadowMaxTextureSizeSpotLightLimitedDeviceChanged | Occurs when the ShadowMaxTextureSizeSpotLightLimitedDevice property value changes. | |
ShadowTechniqueChanged | Occurs when the ShadowTechnique property value changes. | |
ShadowTechniqueLimitedDeviceChanged | Occurs when the ShadowTechniqueLimitedDevice property value changes. | |
ShadowTextureFormatChanged | Occurs when the ShadowTextureFormat property value changes. | |
ShadowTextureFormatLimitedDeviceChanged | Occurs when the ShadowTextureFormatLimitedDevice property value changes. | |
SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
SkeletalAnimationChanged | Occurs when the SkeletalAnimation property value changes. | |
SkeletalAnimationLimitedDeviceChanged | Occurs when the SkeletalAnimationLimitedDevice property value changes. | |
SmoothLODChanged | Occurs when the SmoothLOD property value changes. | |
SmoothLODLimitedDeviceChanged | Occurs when the SmoothLODLimitedDevice property value changes. | |
StaticShadowsChanged | Occurs when the StaticShadows property value changes. | |
StaticShadowsLimitedDeviceChanged | Occurs when the StaticShadowsLimitedDevice property value changes. | |
TessellationChanged | Occurs when the Tessellation property value changes. | |
TessellationLimitedDeviceChanged | Occurs when the TessellationLimitedDevice property value changes. | |
UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
VoxelLODChanged | Occurs when the VoxelLOD property value changes. | |
VoxelLODMaxStepsChanged | Occurs when the VoxelLODMaxSteps property value changes. |
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |