Destroying Sensor 2D
The sensor is intended to destroy detected objects in 2D space. Can be used to remove objects that have gone beyond the scene.
Properties Name
| Description
|
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Source Data
| What kind of data is used as a source of events.
|
Shape
| The shape of the trigger.
|
Ray Target
| The target by which the sensor ray will trigger.
|
Mode
| The recognition mode of the sensor.
|
Filter By Type
| The type of objects that sensor will recognize.
|
Collision Categories
| The collision categories this fixture is a part of.
|
Collides With
| The collision mask bits. This states the categories that this fixture would accept for collision.
|
Collision Group
| Collision groups allow a certain group of objects to never collide or always collide. Zero means no collision group. Non-zero group filtering always wins against the mask bits.
|
Ignore Sensors
| Whether the sensor is ignoring other sensors.
|
When Update
| The update case mode of the sensor.
|
Display Color
| The display color of the sensor.
|
Display Objects
| Whether to draw gizmos on the objects recognized by the sensor.
|
Display Objects Color
| The color of the recognized object gizmos.
|
Objects
| List of objects recognized by the sensor.
|
See also