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FrameBuffer Constructor (Attachment, Boolean)

Initializes a new instance of the FrameBuffer struct.

Namespace:  Internal.SharpBgfx
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public FrameBuffer(
	Attachment[] attachments,
	bool destroyTextures = false
)

Parameters

attachments
Type: Internal.SharpBgfxAttachment
A set of attachments from which to build the frame buffer.
destroyTextures (Optional)
Type: SystemBoolean
if set to true, attached textures will be destroyed when the frame buffer is destroyed.
See Also