Matrix4LookAt Method (Vector3, Vector3, Vector3) |
Creates a look-at matrix.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public static Matrix4 LookAt(
Vector3 eye,
Vector3 dir,
Vector3 up
)
Parameters
- eye
- Type: NeoAxisVector3
Eye (camera) position in world space. - dir
- Type: NeoAxisVector3
Target position in world space. - up
- Type: NeoAxisVector3
Up vector in world space.
Return Value
Type:
Matrix4The instance of
Matrix4 that transforms world space to camera space.
See Also