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Matrix4LookAt Method (Vector3, Vector3, Vector3)

Creates a look-at matrix.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public static Matrix4 LookAt(
	Vector3 eye,
	Vector3 dir,
	Vector3 up
)

Parameters

eye
Type: NeoAxisVector3
Eye (camera) position in world space.
dir
Type: NeoAxisVector3
Target position in world space.
up
Type: NeoAxisVector3
Up vector in world space.

Return Value

Type: Matrix4
The instance of Matrix4 that transforms world space to camera space.
See Also