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Mesh In Space Animation Controller

MeshManual / Base Types / Scene common / Mesh In Space Animation ControllerAnimation Trigger

Mesh In Space Animation Controller

An animation controller for the Mesh In Space.

Overview

This object is used to control mesh animations. In order to use this object, one should add it to the mesh in the scene and chose animation to play.

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Properties
Name Description
Play Animation The animation used by the controller.
Speed Animation speed multiplier.
Auto Rewind Whether to rewind to the start when playing ended.
Freeze On End Whether to freeze playing on the end of the animation.
Replace Skeleton The skeleton used by the controller.
Display Skeleton Whether to display the skeleton.
Calculate On CPU Whether to calculate skinning by means CPU instead GPU.
Current Engine Time Gets the engine time the animation was last updated.
See also
MeshAnimation Trigger