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Mesh Modifier

Rendering Pipeline BasicManual / Base Types / Scene common / Mesh ModifierScene objects

Mesh Modifier

Modifier of the mesh. Using mesh modifiers, you can change the output data provided by the mesh; they do not change the original mesh data.

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Contents
Overview
Baking into the mesh

The modifier can be baked into the original mesh data. To do this, select the modifier, click the 'Bake into Mesh' button that is located under the properties. After that, the modifier will disappear.

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Properties
Name Description
See also
Rendering Pipeline BasicScene objects