Collision Methods |
The Collision type exposes the following members.
Name | Description | |
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CollideCircles |
Compute the collision manifold between two circles.
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CollideEdgeAndCircle |
Compute contact points for edge versus circle.
This accounts for edge connectivity.
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CollideEdgeAndPolygon |
Collides and edge and a polygon, taking into account edge adjacency.
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CollidePolygonAndCircle |
Compute the collision manifold between a polygon and a circle.
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CollidePolygons |
Compute the collision manifold between two polygons.
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GetPointStates | ||
TestOverlap |
Test overlap between the two shapes.
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