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CollisionCollideEdgeAndPolygon Method

Collides and edge and a polygon, taking into account edge adjacency.

Namespace:  Internal.tainicom.Aether.Physics2D.Collision
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public static void CollideEdgeAndPolygon(
	ref Manifold manifold,
	EdgeShape edgeA,
	ref Transform xfA,
	PolygonShape polygonB,
	ref Transform xfB
)

Parameters

manifold
Type: Internal.tainicom.Aether.Physics2D.CollisionManifold
The manifold.
edgeA
Type: Internal.tainicom.Aether.Physics2D.Collision.ShapesEdgeShape
The edge A.
xfA
Type: Internal.tainicom.Aether.Physics2D.CommonTransform
The xf A.
polygonB
Type: Internal.tainicom.Aether.Physics2D.Collision.ShapesPolygonShape
The polygon B.
xfB
Type: Internal.tainicom.Aether.Physics2D.CommonTransform
The xf B.
See Also