Click or drag to resize

CollisionCollidePolygons Method

Compute the collision manifold between two polygons.

Namespace:  Internal.tainicom.Aether.Physics2D.Collision
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public static void CollidePolygons(
	ref Manifold manifold,
	PolygonShape polyA,
	ref Transform transformA,
	PolygonShape polyB,
	ref Transform transformB
)

Parameters

manifold
Type: Internal.tainicom.Aether.Physics2D.CollisionManifold
The manifold.
polyA
Type: Internal.tainicom.Aether.Physics2D.Collision.ShapesPolygonShape
The poly A.
transformA
Type: Internal.tainicom.Aether.Physics2D.CommonTransform
The transform A.
polyB
Type: Internal.tainicom.Aether.Physics2D.Collision.ShapesPolygonShape
The poly B.
transformB
Type: Internal.tainicom.Aether.Physics2D.CommonTransform
The transform B.
See Also