RenderingPipeline_BasicOcclusionCullingBufferDirectionalLight Property |
Whether to use the software occlusion culling buffer to skip invisible objects for directional light shadows.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<bool> OcclusionCullingBufferDirectionalLight { get; set; }
Property Value
Type:
ReferenceBooleanSee Also