RenderingPipeline_BasicShadowMaterialOpacityMaskThresholdFactor Property |
The multiplier of OpacityMaskThreshold parameter of materials when user for shadow caster generation.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<double> ShadowMaterialOpacityMaskThresholdFactor { get; set; }
Property Value
Type:
ReferenceDoubleSee Also