RenderingPipeline_BasicSectorsByDistance Property |
The amount of groups of objects sorted by the distance. The groups are rendered from near to far by the distance to the camera. The settings mainly helps to calibrate the GPU instancing.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<int> SectorsByDistance { get; set; }
Property Value
Type:
ReferenceInt32See Also