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RenderingPipeline_BasicSectorsByDistance Property

The amount of groups of objects sorted by the distance. The groups are rendered from near to far by the distance to the camera. The settings mainly helps to calibrate the GPU instancing.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<int> SectorsByDistance { get; set; }

Property Value

Type: ReferenceInt32
See Also