ShaderConstantsUnwrappedUV Property |
Gets texture coordinate unwrapped UV of the vertex or of the fragment. Works only in vertex and fragment shaders.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public static Vector2 UnwrappedUV { get; }
Property Value
Type:
Vector2See Also