ShaderConstantsUnwrappedUVBeforeDisplacement Property |
Gets texture coordinate unwrapped UV of the fragment before displacement. Works only in fragment shaders.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public static Vector2 UnwrappedUVBeforeDisplacement { get; }
Property Value
Type:
Vector2See Also